Does frostpunk have multiplayer1/8/2024 ![]() ![]() * my solution : Introduce unique out of the tech tree research 'like better isolation' 'faster recovery' and so on from those last moment recoveries - after all those scientists died for some really interesting research, didn't they ?Ģ) Book of Laws expansion : I love the Faith / Order policies however maybe a third option can be introduced ? I feel like there is more room to grow both on the technology and research trees, a game needs to give you the option to reach to the top - but at the same time - you shouldn't be lingering at the top for to long. ![]() I like the idea however as someone that managed to complete almost all of the technologies (all the useful ones were already researched) before the those findings it was quite disappointing reward for that dangerous back and forth at a critical time and it killed some of the amazing immersion I felt. So I wanted to share just a bit of my ideas in hope to contribute to further and better development of the game.ġ) Late game scouting : one of the most immersive moments of the game(for me) is when the storm is about to hit and the new scouting locations are revealed, part of the locations give the player instead of resources or population as usual a technology instead. Hello forum dwellers and Devs(devs if you read this post please leave a mark ^^), ![]()
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