Crusader kings 3 custom character1/5/2024 ![]() Changed point cost of Khan of Khans and Crusader King traits. Fixed pure blooded bug with point system. Equal chances between all the traits for what stat they are for, higher chance for a tier 2 or tier 3 trait, lower chances for tier 1 or tier 4. Added an event that gives any custom character that was made under 16 a random education trait roughly 5 days after they turn 16. This allows making characters older than the character selected. Your custom character is no longer made a child of the current ruler selected, and are instead made the "designated heir". For child of current ruler, age selection is limited to being younger than your current ruler. Age selection happens after dynasty relation choice selection. Changed the way age selection works, it is now a cycle-able event, with the first shown options 16-23. Added an option for your character to either be a disconnected dynasty member or be the child of your current ruler. ![]() Quick change: Made it so the character portrait wouldn't duplicate in dynasty tree or family member's screens when using child of ruler option. (latest versions only, full changelog here) The only advice I can give in that situation is to delete/re-download or try another source (paradoxmods, dropbox, etc), and to make sure the mod is activated. Information like "the decision doesn't appear for me" does not help me, since when using the same version I've uploaded to here and paradoxmods, it always appears for me. Please include a screenshot showing what your issue is, or a thorough description, along with a list of other mods you are using, if you are.ģ. Please post in the pinned Bug Reports discussion.Ģ. ĭropbox download of the mod zip here for people that like manual installations or use non-steam versions. Paradoxplaza listing of the mod in case you want to subscribe there instead of here. Version Française - French version here thanks to Faraday ![]() (Note, the mod is updated fairly often so the parts of the newest updates tend be google translated until an update is received) Dalob for the German translation of the event chain fuzzypurge for Korean translation of the event chain (Mod will still run, but options from other mods aren't covered, and if base cultures/religions are removed, none of the choices of such will work in the event chain) I will look into making compatible versions at some point. Also full conversion mods, since they completely change or remove base game cultures/religions, will not work with this mod. Partial Incompatibility - Any mod that adds traits, cultures, religions will not be fully covered by this mod. You can however either edit the base game files to change the coa's to what you want, or edit your save file.įeel free to use anything in my mod in anything else. Notes on custom coat of arms, it seems that I cannot add dynamic custom coat of arms in the mods. Nothing, since the base game added it's own ruler designer in 1.2. Current options for points to spend are 25, 50, 75, 100.Īlso in the game rules is the option to disable the character design decision after use, or for it to never disable. There is an optional point buy system you can turn on in the game rules. Traits that cause characters unable to inherit are not selectable. You can add and remove any traits from the categories mentioned above. You can also change your character's height and body weight. You can also modify your base skill amounts, and name your character. You can select a male or female character, education traits, personality traits, physical and congenital traits, stress management traits, health traits, commander traits, lifestyle traits, and some other traits, sexuality, culture, and religion. Once finished, the event chain kills off your current ruler and kills or disinherits immediate dynasty members so that your character inherits.Īt the moment you have to be of the first ruler's dynasty. ![]() You can customize the character in the event chain after they've been created. To get the event chain, go to the decision menu (pressing F8 opens it), and select "Trigger Character Design Event Chain", and then confirm. The mod handles the custom character generation by creating a character and, depending on your choice, makes them a random disconnected dynasty member or child of your current ruler. Keeping this up for anyone who still wants to play on earlier patch versions on the game. A mod that adds an event chain that lets you make a custom ruler. ![]()
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